novisitesestetumblr:

rad-dummy:

smis-happens:

mapsontheweb:

You can walk in a straight line from Madrid to Shanghai without hitting a major body of water using Earth’s curvature.

Egg hatching route.

For everyone who says “that’s not a straight line it’s a curved line” please remember that the Earth is round, not flat. Here’s the line, as rendered with Google Earth:

As you can see, the line is straight!

I would walk 500 miles, and I would walk 500 more, but I wouldn’t swim a single mile

anthropologyofgenesis:

A rather good linguistic map of Europe. Seen in red, the Basque are the sole remnant of the prehistoric Atlantic European megalith builders who once stretched arguably from Crete to Scandinavia. They now only remain on the western reaches of the Pyrenees and the eastern Cantabrian mountain ranges in northern Spain and southwestern France.
The Indo-European speakers on the other hand seem to have originated in the Caspian Sea region of Eurasia, spreading out in all directions in a series of waves beginning as early as 4000 B.C.E., with a final phase around 400 CE known as the great migratory period of the Huns, Germanic tribes and Alans – which brought the Roman Empire to it’s knees.
-H.J.N.

askcommisaryarrick:

jonkakes:

words-are-chaos:

somethingdnd:

bitter-bi-witch:

somethingdnd:

captain-forsyth:

somethingdnd:

nozignature:

somethingdnd:

takeo14:

somethingdnd:

thatwestonkid:

My super advanced mapmaking technique – a handful of dice makes the map nice

interesting method

My question is do the die affect topography any or just set the borders?

I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.

Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.

1-5: Plains and fields

6-8: Forests

9-11: Mountains

12-14: Tundras and snow covered lands

15-17: Farms and towns

18-19: Larger cities

20: Capitals and castles

what would happing if all the dice landed on a 20?

then you have a very busy continent

not all of those are d20s though, so you’d have to come up with another method for the other ones

Adjusted for all dice you might have

D20

1-5: Plains and fields

6-8: Forests

9-11: Mountains

12-14: Tundras and snow covered lands

15-17: Farms and towns

18-19: Larger cities

20: Capitals and castles

D12

1-3: Plains and fields

4-6: Forests

7-8: Mountains

9-10: Tundras and snow covered lands

11: Farms and towns

12: Larger cities

D10

1-3: Plains and fields

4-6: Forests

7-8: Mountains

9: Tundras and snow covered lands

10: Farms and towns

D8

1-4: Plains and fields

5-6: Forests

7: Mountains

8: Tundras and snow covered lands

D6

1-3: Plains and fields

4: Forests

5-6: Mountains

D4

1-2: Plains and fields

3: Forests

4: Mountains

Holy shit. Definitely using this.

I swore at how simple this motherfucking thing is. You’re all bastards and i love you.

((This is genius, seriously))